The X-series isn’t so much a single game as a grab-bag of random game loops constantly on tap where individual opportunities are nevertheless available “only for a limited time”, playing on that same Fear of Missing Out that drives you to buy things on sale. The X-series, for those new to it, are immersive space simulator sandbox games that simulate what it would be like if you spent thousands of hours obsessively piling up money so you can build bigger and bigger factories until you’re the largest economic powerhouse in the galaxy that turns traitor and declares war on the rest of the universe just to watch all the things everyone built go “boom”. X4: Foundations first came out 2 years ago, and Psygineer reviewed it then, but he also said, “Perhaps you might want to wait until it is more complete with its upcoming expansions first though.” Well, we’re now two expansions in, and several of the major systems have been reworked, or in the case of things like Ventures (a vaguely multiplayer feature that let player-owned ships appear in other people’s games), added then removed again! That being the case, while I was asked to review the DLC, I thought it would be worth doing an “updated review” to put out a review upon the current state of the game as a whole to go alongside the DLC review.
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